Well, the controller correctly reads 8, 4, 2, or 1 for the first hex number and 0 for the last hex number. Something is not working, but it's all good cause God and I can figure it out!
Yall are so helpfull, thanks 3gengames, tepples, and qbradq.
I'lm going to try doing it your way now qbradq...
Oh, before that there's something else I wanted to share. tepples, I did rearange what the buttons do and it seemed to me, yesterday, that the code I added below BUTTON_UP didn't work for me then; it kindof did... it incremented the aFrame... but incorrectly. After two presses of the Up button it went through all our frames (which is definitly more than 2 frames).
The updownleftright pad must repeatedly be pressed over and over... like turbo?
edit: Thank you to thefox too!