^thank you 3gengames, when I didn't care anymore and just followed your advice it resulted in being able to keep scrolling between nametable 1 and 2.3gengames wrote:Yep, basically think of it as "Add 256 to the scroll"and that's how it works. So when you get to scroll=256, you have to put X to zero, then set the bit. That moves it to the next nametable as the default that you then scroll within.
Now my meandering remindes me of that gif that tepples posted that shows the game safely adding the next nametable collum by collum. Is that how I should be coding now? My goal is to safely scroll into the next new nametable.