Page 1 of 1

Famicom 3D System

Posted: Thu Jan 19, 2006 8:58 am
by Guest


風雲少林拳 暗黒の魔王
コズミックイプシロン (スクウェア)




Posted: Mon Jan 23, 2006 10:11 pm
by Celius
anata wa kanji o arawashisugiri. susimasen. boku wa warui nihongo o ossharimasu. kanji o shitteirutai. nihongo o shitteirutai. susimasen. amerikan ki-bo-do.

Posted: Mon Jan 23, 2006 11:13 pm
by Quietust

[ ASCIIから仮名と漢字に変わろうとする ]
Celius wrote:あなたは漢字を現し過ぎり。すみません。僕は悪い日本語をおっしゃります。漢字を知っているたい。日本語を知っているたい。すみません。アメリカンキーボード。


Posted: Mon Jan 23, 2006 11:19 pm
by Celius
susimasen, anata, nanitozo, hogo o tegakerimasu ka? anata, nanitozo, wa hiragana o arawasimasu ka? mo katakana? anata, nanitozo, wa kanji o arawasimasen ka? jiasura-ze o okimasu sorezore go ka? anata wa nanitozo ka? susimasen, mou, kasa boku nihongo o ossharimasu.

Posted: Mon Jan 23, 2006 11:21 pm
by Celius
How did you do that, Quietust?

Posted: Mon Jan 23, 2006 11:27 pm
by Quietust
Celius wrote:How did you do that, Quietust?
Install Japanese IME, then post here. Oh, and try to stay on-topic (so as to avoid scaring off the existing posters).

Posted: Tue Jan 24, 2006 4:51 pm
by Celius

Re: Famicom 3D System

Posted: Wed Jan 25, 2006 3:19 am
by egoh

Famicom 3D System wa Emulate Dekirunoka?


Sasugani 3D System wo PC ni setsuzoku saseru no wa konnan daga,
ViBE (Virtual Boy Emulator) no youni sayuu no gazou wo aka to ao de hyouji saseta gamen, iromegane wo tsukatte miruto mojiga ukidetemieru shikumi ni kanryakuka shite emulate dekinaimonoka?

Posted: Sun Jan 29, 2006 11:42 am
by hap
(I'm sorry I don't know the Japanese language)

This 3D system you're talking about, if I'm right it seems to be 2 small screens, alternating between on and off status every frame ? It can be enabled by pressing the select key in those games you mentioned (eg. "Highway Star").

One way I can think of to make this effect emulatable is quite easy: output 2 images next to eachother (one showing odd frames, the other showing even frames, and let the user cross their eyes to create a 3D view, like this:

Posted: Wed Apr 11, 2007 9:32 am
by CKY-2K/Clay Man
3-D Battles of World Runner, The (U)

I just put that on Pocketnes last night and realized it has a 3D red/blue depth mode.

Posted: Fri Mar 05, 2010 9:01 am
by Xious
CKY-2K/Clay Man wrote:3-D Battles of World Runner, The (U)

I just put that on Pocketnes last night and realized it has a 3D red/blue depth mode.
That's a different method of making a 3-D game than the 3-D system uses. The 3-D goggles for the Famicom use a flickering doubled image, but it isn’t Red/Blue. It’s closer to the way a stereoscope works, and the shutters open and close rapidly to provide a single image to your eyes.

There are only a handful of games for the 3-D system, and there is no way to emulate them purely in software, as they require the shuttering system to function.

The Red/Blue games work flawlessly with any Red/Blue 3-D glasses. I have a prescription set for just that reason. :)