Mystery Weird Japanese SA-1 Game
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Mystery Weird Japanese SA-1 Game
Several years ago I remember hearing about a Japanese Super Famicom game that was discovered to contain an SA-1 chip inside it but it makes absolutely no use of the performance enhancing SA-1 features. I believe the game only used the SA-1 as a lockout chip and the internal header may not have indicated that the game used an SA-1. I cannot recall the name of the game and do not know if it ever made it to the official lists of games that use the SA-1. I tried searching for this information but was unsuccessful. Can anyone with a better memory than mine help me out?
Re: Mystery Weird Japanese SA-1 Game
Pachi-Slot Monogatari: PAL Kougyou Special is probably the game you're thinking of. If I remember right, the header does correctly indicate that the SA-1 is present but the game never actually does anything with it.
Re: Mystery Weird Japanese SA-1 Game
Does it still function as region protection that way? Hindering region-adapters and systems without a lockout chip from working?
I guess it's no use as a copy protection if it's never used for running any code though.
I guess it's no use as a copy protection if it's never used for running any code though.
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Re: Mystery Weird Japanese SA-1 Game
Yes, I think this was it. Thank you! This game seems unique for the Super Famicom in that it battery backed the RAM inside an ASIC like the SA-1 instead of using an external memory chip.