Does your laptop's headphone jack still work?psycopathicteen wrote: ↑Wed Apr 14, 2021 10:19 am I'm going to do a video response to the video, when my laptop gets repaired. The audio stopped working.
Does your laptop have a headphone jack?
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Does your laptop's headphone jack still work?psycopathicteen wrote: ↑Wed Apr 14, 2021 10:19 am I'm going to do a video response to the video, when my laptop gets repaired. The audio stopped working.
Yes. 65816 datasheet page 17, section 2.25 Reset.psycopathicteen wrote: ↑Sat Apr 24, 2021 3:19 pm if data bank is $00 and A register is 8-bit at reset, which I don't know is true or not.
Code: Select all
lda #$01
nop
sta $00420d
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STZ $210D ; set to 0, and "latch" to 0
STZ $210D ; set upper to 0 with "latch" 0
STZ $210F ; set F and 10 to 0 with "latch" 0
STZ $2111
STZ $2113
I'm flambergasted that you would even consider making a video to report three simple issues. Writing this post probably took you half a minute, but you spent hours-days making that video.psycopathicteen wrote: ↑Sat Apr 24, 2021 3:19 pm I did a live stream video yesterday but the sound quality was echoing, so I'll just post some stuff I mentioned.
-At one part you accidentally wrote $201a instead of $210a.
-lda #$01, sta $420d before setting up anything else would only work if data bank is $00 and A register is 8-bit at reset, which I don't know is true or not.
-Using 16-bit to load 2 write twice registers twice, I'm not exactly sure if that works on real hardware, the way it's supposed to.
Nice, now let's hope there'll be quite a bit of actual valid submissions there.
If you include the $2180 ram port, you can make it the 5th address register.Oziphantom wrote: ↑Sat May 15, 2021 8:47 am https://youtu.be/8YowrDT9cB8 Episode 5 - Sprites is ready
Basic introduction on how and why to set them offscreen.
Few coding tips to deal with them
I look at Sprite tile allocation methods
And for the experienced SNES developer explain the Reverse Stack Sprite Allocator - for those whom like to code with SWAG and for Speed.