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Looking for NES Coder ( Paid )
https://forums.nesdev.com/viewtopic.php?f=2&t=12575
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Author:  mikejmoffitt [ Wed Oct 07, 2015 9:02 am ]
Post subject:  Re: Looking for NES Coder ( Paid )

Is the player sprite final? It really doesn't match the look of the rest of the game.

EDIT: Never mind, I see the splash image on the site there is a mock-up. I look forward to seeing what you've done with the development of the game.

Author:  mustardseed [ Mon Oct 19, 2015 12:38 pm ]
Post subject:  Re: Looking for NES Coder ( Paid )

I picked up a cart at the Portland Retro Gaming Expo this weekend. Excellent work tepples! It felt really polished.

Author:  DRW [ Mon Oct 19, 2015 12:46 pm ]
Post subject:  Re: Looking for NES Coder ( Paid )

They already sold the cartridge? Because I'm really curious. That's the first modern NES game that really caught my attention and that I consider buying. But first of all I need to know a bit more about it. So, would you mind telling us a bit about the game or maybe uploading a video of the gameplay of the first level?

Author:  darryl.revok [ Mon Oct 19, 2015 12:52 pm ]
Post subject:  Re: Looking for NES Coder ( Paid )

I'll buy it when it's available. Halloween's getting really close though so I hope it goes for sale in the next couple of days...

Author:  mustardseed [ Mon Oct 19, 2015 12:57 pm ]
Post subject:  Re: Looking for NES Coder ( Paid )

I'll try and record some gameplay tonight after work.

Author:  DavidTCE [ Wed Oct 21, 2015 7:23 am ]
Post subject:  Re: Looking for NES Coder ( Paid )

Just a note to everyone. WE DID IT! We went from 0 to Final with the full game production cycle and managed to complete the game thanks to some very awesome members that were grabbed from this very forum! I hope Bregalad now hires someone from here haha !

Will edit with more info about game shortly!

Author:  DRW [ Wed Oct 21, 2015 7:32 am ]
Post subject:  Re: Looking for NES Coder ( Paid )

I'd be happy to get to know two or three things:

1. When and where can we buy it?

2. Is there any gameplay video? I'd like to get a first impression. So, if you or anybody could upload someone playing the first level or so, that would be fine.

3. Is the game's story or maybe the whole manual available online?

Author:  DavidTCE [ Wed Oct 21, 2015 7:42 am ]
Post subject:  Re: Looking for NES Coder ( Paid )

1. It will be available on www.cashinculture.com as soon as we get enough copies made to post it. We will keep you posted on the quantity. The more requests we have for a copy the more we'll order on carts!

2. We're working on a trailer. We had several people want to interview us at PRGE and one guy who is making a video about the game. He too is asking for game play footage so we'll get on that ASAP.

3. Manual coming in a couple weeks.

We appreciate everyone who came out to play the game, it was a true experience and since this is our first NES production that has made it to this level we absolutely appreciate everybody who bothered to even come see us, you all made it entirely worthwhile !

Author:  DRW [ Wed Oct 21, 2015 7:48 am ]
Post subject:  Re: Looking for NES Coder ( Paid )

If the manual will only come in a few weeks, I'd like to know about the story of the game, if it has any.
Alternately, if the story is told in the intro of the game, I'll wait for the gameplay video.

Author:  tepples [ Wed Oct 21, 2015 10:36 am ]
Post subject:  Re: Looking for NES Coder ( Paid )

Until the videos are up, here's the opening scroll text. There are pictures and brief animations, but I left out the pictures because phpBB doesn't let me post them all in one post.

Code:
Let me tell yinz about
Halloween.. In 1985..
The things I saw and
creatures I battled.

My name is Donny -
Donny Johnstown -
at least that's what
my friends call me...
cause I'm Donny...
from Johnstown.
I just moved here to
Possum Hollow and I'm
the reason this town
is no longer haunted!

I saved everyone from
the haunts that were
destroying this town.

This is how it all
went down......



I woke in a total panic!
I'd overslept cause I
was up all night playing
the NES.

I totally missed the bus
and had no way to get to
school.

And if I didn't get
there, I wouldn't be
allowed to go to the
Halloween Dance after
school, which meant no
holding hands with Tami...

which meant no Tami and
Donny sitting in a tree.....



That couldn't happen!
I had no choice...
I'd have to run all
the way to school!

It would take me for-ev-er
but I had to do it.

Tami would think I ditched
her if I didn't make it
to the dance and that
just couldn't happen.
I had big plans for us!



If I could just make it
to school by last period,
I could sneak into
Miss Beluschok's class -
that old lady had always
been blind as a bat,
she'd never know I had
been missing.

And so off I went...



...all the way through
old-man Dunmore's
cornfield...

Every Halloween we'd take
corn from Haunted Harry's
field for corning houses.
We'd always heard crazy
stories about him but
never actually saw anyone
on the farm.
Late at night though we
would always hear strange
noises coming from the
big red barn.



...past the mall...

As much as I wanted to,
there was no time to
stop by the arcade.
There was no time for
games, this was serious.



...and through the woods...

It felt like the school
was a million miles away!
The woods were dense and
there were jagger bushes
everywhere that slowed me
down but nothing would
keep me from that dance.
I was getting close...



...finally...

My school!

but...

Something happened here...
the place was trashed!



Serum Soda Count: 5

Kill Count: 0

Author:  DRW [ Wed Oct 21, 2015 11:03 am ]
Post subject:  Re: Looking for NES Coder ( Paid )

Sounds good so far.

I was hoping to get the actual background story, though. You know, the reason why there are monsters and zombies in the first place. (Is this a world like in "Buffy"? Or are the monsters a one-time occurence? Etc.)

Is this story something that's supposed to be unknown until later in the game? Because otherwise, the intro text is really just a teaser and not actually the plot. Good for the game itself when playing it, but not so good when trying to get general information.
If it's not some kind of twist, I was hoping more for a summary like in:
"You are a boy from highschool and due to a magic spell/a curse/whatever, your town is run over by zombies."
Or: "You realize that this town isn't like other towns since monsters and demons are on the loose here."
Or: "Every hundred years, the town is plagued by ghosts."

As you can see, I'm interested in the "nature" of the whole haunting.
This, and seeing the gameplay.

Author:  DRW [ Sat Oct 24, 2015 4:49 am ]
Post subject:  Re: Looking for NES Coder ( Paid )

Sooo, any gameplay footage out yet?

Author:  mikejmoffitt [ Mon Oct 26, 2015 9:54 am ]
Post subject:  Re: Looking for NES Coder ( Paid )

I'd still like to know the direction taken with the graphics. The original sprite can't be simply displayed on the NES as-is, and I'm wondering (hoping) a new design has been created.

Author:  tepples [ Mon Oct 26, 2015 10:12 am ]
Post subject:  Re: Looking for NES Coder ( Paid )

Attachment:
Donny_compromise.png
Donny_compromise.png [ 679 Bytes | Viewed 2037 times ]

From left to right: original art, in-game appearance, breakdown into 3-color sprites

I store both 'p' and 'q' variations of the overlay sprites so that the 'p' remains a 'p' when flipped.

Author:  DRW [ Tue Oct 27, 2015 1:16 pm ]
Post subject:  Re: Looking for NES Coder ( Paid )

I need to ask once again: When will we see some actual gameplay footage?

The game is the only recent NES game that really caught my attention. But before I buy it, I need to see something from the game. I need to see what the gameplay looks like.

You don't need to do a trailer. Just get someone to sit in front of a TV and play the first level. Or play it on an emulator and enable the video recording. Whatever.

The game is advertised for a few days now, but the only thing we actually get to see is one single image:
https://cashinculture.3dcartstores.com/ ... ebsite.png

I would be willing to order it. As soon as I see at least a few seconds of gameplay to make sure that this doesn't play and feel like something that I don't like.
(For example, if it turns out that it is a beat em up like "Double Dragon" or "Final Fight" instead of a sidescroller/platformer/jump n run like "Super Mario Bros.", "Mega Man", "Castlevania" or "Ninja Gaiden", then the game wouldn't be for me.)

And I assume putting up at least something would be beneficial for everybody who is interested in the game.

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