Bandit Kings uses the MMC5 vertical split screen scrolling?
Moderator: Moderators
- Vectrex2809
- Posts: 102
- Joined: Mon Jul 14, 2014 6:05 am
- Location: Tokyo, Japan
Bandit Kings uses the MMC5 vertical split screen scrolling?
It's been thought for a long time that only Uchuu Keibitai SDF used vertical split screen scrolling, but I think Bandit Kings of Ancient China uses it... in the ending. Being really bad at strategy games, can somebody confirm this ending uses that MMC5-specific effect?
This video shows the end credits as a glitchy mess, and it's interesting because I had a same sort of glitch when trying to pull off this effect with the MMC5 on an emulator, by making a shooter with a status bar similar to the Genesis' Truxton.
Another thing that makes me suspect the game uses this interesting effect is that when NA Member WashYourFace beat the game on real hardware and posted it here, the credits magically come up crystal clear.
So, does anyone dare to beat this long game to prove this uses the MMC5's vertical split screen scrolling?
This video shows the end credits as a glitchy mess, and it's interesting because I had a same sort of glitch when trying to pull off this effect with the MMC5 on an emulator, by making a shooter with a status bar similar to the Genesis' Truxton.
Another thing that makes me suspect the game uses this interesting effect is that when NA Member WashYourFace beat the game on real hardware and posted it here, the credits magically come up crystal clear.
So, does anyone dare to beat this long game to prove this uses the MMC5's vertical split screen scrolling?
Re: Bandit Kings uses the MMC5 vertical split screen scrolli
What triggers the ending anyway? Cheat finders might help here.
Here come the fortune cookies! Here come the fortune cookies! They're wearing paper hats!
- Vectrex2809
- Posts: 102
- Joined: Mon Jul 14, 2014 6:05 am
- Location: Tokyo, Japan
Re: Bandit Kings uses the MMC5 vertical split screen scrolli
I have no idea unfortunately, lol. I just noticed that the game may use MMC5 split vertical scrolling I have no experience with cheat finding, do you know anyone that might help us?Dwedit wrote:What triggers the ending anyway? Cheat finders might help here.
EDIT: A quick google search gave me a hint of a hidden debug mode in the game - http://oldgamehacking.com/?p=270
Re: Bandit Kings uses the MMC5 vertical split screen scrolli
I've finished that game, though it was a long time ago. I'm pretty sure the winning condition is to defeat "Evil Gao Qiu". On the PC version, his nickname is "The Ball Kicker".
- Vectrex2809
- Posts: 102
- Joined: Mon Jul 14, 2014 6:05 am
- Location: Tokyo, Japan
Re: Bandit Kings uses the MMC5 vertical split screen scrolli
Really?! Now that's interesting.Memblers wrote:I've finished that game, though it was a long time ago. I'm pretty sure the winning condition is to defeat "Evil Gao Qiu". On the PC version, his nickname is "The Ball Kicker".
I'm actually wondering if someone could make a game genie code that goes straight to the ending, or makes "Evil Gao Qiu the Ball Kicker" super easy to defeat.
- Vectrex2809
- Posts: 102
- Joined: Mon Jul 14, 2014 6:05 am
- Location: Tokyo, Japan
Re: Bandit Kings uses the MMC5 vertical split screen scrolli
Bump! This could be interesting to better document the MMC5 and fix emulator glitches!!!
Re: Bandit Kings uses the MMC5 vertical split screen scrolli
Ok. I cheated my way through Bandit Kings to the end. I can confirm it does use Split Screen in the ending. [Edit: Fixed addresses] (It writes 0x8F to 0x5200 and 0x1F to 0x5202).
It's still messed up in FCEUX, which I haven't looked at yet. Screen shot attached.
Also, I've attached a save file that is relatively easy to get to the end with.
Random notes I used to cheat with:
Edit: Bad save file. Grab the one below.
It's still messed up in FCEUX, which I haven't looked at yet. Screen shot attached.
Also, I've attached a save file that is relatively easy to get to the end with.
Random notes I used to cheat with:
Code: Select all
7340 = Prefecture 1
77D8 = End of Prefecture 49
0-1 = Gold
2-3 = Food
4-5 = Metal
6-7 = Furs
8 = Rate
9 = Flood
A = Land
B = Wealth
C = Support
D = Arms
E = Skill
F
10
11
12
13
14
15
16
17
60C9 = Heavenly King Men
6BAF = Swift Avenger Men
6BC1 = Pale Faced Men
6C75 = Short Lived Men
6CCF = Stone Warrior Men
6E25 = Soaring Eagle Men
6FC3 = Cloud Guardian Men
605D = Leopard Headed Men (604D)
0
1
2 = Age
3 = Serves (0 = Evil)
4 = ??
5 = Body
6 = Max Body
7 = Strength
8 = Dexterity
9 = Wisdom
A = Strength +
B = Dexterity +
C = Wisdom +
D = Loyalty
E-F = Popularity
10 = Men
11 = Attributes (Position - Bandit/Brother/etc, Boat)
Minister.Magistrate.Official.Good Fellow.Chieftain.Bandit.Elder Brother.Younger Brother.Dead.Criminal.Priest.Fisherman.Laborer.Doctor.Merchant.Innkeeper.Artisan.Scholar.Richman.Master.Lady.Courtesan.Hunter.Wrestler.Officer.Trader.Dancer.Wizard.Bully.Outlaw.
- 0x1F = Position
- 0x40 = Boat
- C0 = Minister
- C5 = Bandit
- C7 = Younger Brother
- 87 = No boat/C7 = Boat
Last edited by GreyRogue on Sun Jan 06, 2019 5:49 pm, edited 2 times in total.
Re: Bandit Kings uses the MMC5 vertical split screen scrolli
Those are audio registers. Is that what you meant to write?GreyRogue wrote:Ok. I cheated my way through Bandit Kings to the end. I can confirm it does use Split Screen in the ending. (It writes 0x8F to 0x5000 and 0x1F to 0x5002).
Re: Bandit Kings uses the MMC5 vertical split screen scrolli
A list of steps to follow would be useful - I don't even know how to play that game, let alone win it, and I'm curious to see how my own emulator handles the ending.
I assume you meant $5200 and $5202.GreyRogue wrote:Ok. I cheated my way through Bandit Kings to the end. I can confirm it does use Split Screen in the ending. (It writes 0x8F to 0x5000 and 0x1F to 0x5002).
Quietust, QMT Productions
P.S. If you don't get this note, let me know and I'll write you another.
P.S. If you don't get this note, let me know and I'll write you another.
Re: Bandit Kings uses the MMC5 vertical split screen scrolli
I was pretty much about to post exactly the same thing.Quietust wrote:A list of steps to follow would be useful - I don't even know how to play that game, let alone win it, and I'm curious to see how my own emulator handles the ending.
Re: Bandit Kings uses the MMC5 vertical split screen scrolli
Sorry you're right. I meant 0x5200 and 0x5202. Just double checked.lidnariq wrote:Those are audio registers. Is that what you meant to write?GreyRogue wrote:Ok. I cheated my way through Bandit Kings to the end. I can confirm it does use Split Screen in the ending. (It writes 0x8F to 0x5000 and 0x1F to 0x5002).
Also, 0x5104 is 1, and 0x5105 is 0.
Re: Bandit Kings uses the MMC5 vertical split screen scrolli
To finish the game:Quietust wrote:A list of steps to follow would be useful - I don't even know how to play that game, let alone win it, and I'm curious to see how my own emulator handles the ending.
You should start on Heavenly King's province.
Select Fight/War.
Pick the heroes that have more than 90 men each (maybe leave Heavenly King behind).
Attack Area 14.
Take a couple thousand food with you.
Left means yes, right means no.
Deploy on the map where 15 is marked.
Move your units up to the enemies. You can't cross the mountains, so go around those. This particular map is kind of blocked off, which makes moving annoying.
Direction is a little goofy. Up/Down work normal. To chose the diagonals, choose up/down first, then left/right.
Attack/Melee each of the enemies until you kill them.
Once you've captured them all, you should win.
Re: Bandit Kings uses the MMC5 vertical split screen scrolli
Are you sure you uploaded the correct SRAM file? Area 14 is unoccupied, and I cannot target it from the Fight/War menu. Also, every hero has 100 men each.GreyRogue wrote: To finish the game:
You should start on Heavenly King's province.
Select Fight/War.
Pick the heroes that have more than 90 men each (maybe leave Heavenly King behind).
Attack Area 14.
Edit: to clarify, this is what the world map looks like immediately after loading:
Quietust, QMT Productions
P.S. If you don't get this note, let me know and I'll write you another.
P.S. If you don't get this note, let me know and I'll write you another.
Re: Bandit Kings uses the MMC5 vertical split screen scrolli
Is there a reason nobody is making a save state of things before the ending? If so, what is that reason?
Re: Bandit Kings uses the MMC5 vertical split screen scrolli
Try that again. It might have messed up because I still had FCEUX open.Quietust wrote:Are you sure you uploaded the correct SRAM file? Area 14 is unoccupied, and I cannot target it from the Fight/War menu. Also, every hero has 100 men each.GreyRogue wrote: To finish the game:
You should start on Heavenly King's province.
Select Fight/War.
Pick the heroes that have more than 90 men each (maybe leave Heavenly King behind).
Attack Area 14.
Edit: to clarify, this is what the world map looks like immediately after loading:
sav attached.
You should be in area 15.
- Attachments
-
- Bandit Kings of Ancient China (USA).sav
- (8 KiB) Downloaded 548 times