BNROM - emulation vs real NES

Discuss technical or other issues relating to programming the Nintendo Entertainment System, Famicom, or compatible systems. See the NESdev wiki for more information.

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Re: BNROM - emulation vs real NES

Post by toggle switch »

hah, i just realized that all the palette data is also in bank 4, so that solves that.

thanks everyone.
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FrankenGraphics
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Re: BNROM - emulation vs real NES

Post by FrankenGraphics »

To confirm, it works great with the "powermapper" package. :) No apparent bugs following the bnrom conversion that i can see.
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Re: BNROM - emulation vs real NES

Post by toggle switch »

great news.

seriously, thanks to everybody who responded, i know these questions are hardly fun or interesting to answer.
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