The official soda of NESdev...

Discuss technical or other issues relating to programming the Nintendo Entertainment System, Famicom, or compatible systems.

Moderator: Moderators

Post Reply
User avatar
zeroone
Posts: 929
Joined: Mon Dec 29, 2014 1:46 pm
Location: New York, NY
Contact:

The official soda of NESdev...

Post by zeroone » Sat Jul 23, 2016 3:30 pm

Image

User avatar
dougeff
Posts: 2633
Joined: Fri May 08, 2015 7:17 pm
Location: DIGDUG
Contact:

Re: The official soda of NESdev...

Post by dougeff » Sat Jul 23, 2016 3:34 pm

4 out of 5 Russian stereotypes agree.
Attachments
popinski.gif
popinski.gif (2.48 KiB) Viewed 3341 times
nesdoug.com -- blog/tutorial on programming for the NES

tepples
Posts: 21841
Joined: Sun Sep 19, 2004 11:12 pm
Location: NE Indiana, USA (NTSC)
Contact:

Re: The official soda of NESdev...

Post by tepples » Sat Jul 23, 2016 3:45 pm


User avatar
Bregalad
Posts: 7793
Joined: Fri Nov 12, 2004 2:49 pm
Location: Chexbres, VD, Switzerland

Re: The official soda of NESdev...

Post by Bregalad » Sun Jul 24, 2016 2:53 am

Our sprite zeroes came out long before this idiotic beverage.

Nevertheless, in games the word "sprite" comes from a mystical fairy-like creature I think. I have no idea whether this name also inspired Coca-Cola company when they released their lemon soda.

tepples
Posts: 21841
Joined: Sun Sep 19, 2004 11:12 pm
Location: NE Indiana, USA (NTSC)
Contact:

Re: The official soda of NESdev...

Post by tepples » Sun Jul 24, 2016 4:56 am

Sugar Free Sprite came out in 1974, before it was renamed to Diet Sprite and then Sprite Zero. It predates the VideoBrain Family Computer (1977), let alone Nintendo's similarly named console.

User avatar
rainwarrior
Posts: 7717
Joined: Sun Jan 22, 2012 12:03 pm
Location: Canada
Contact:

Re: The official soda of NESdev...

Post by rainwarrior » Sun Jul 24, 2016 9:11 am


User avatar
whicker
Posts: 228
Joined: Sun Dec 13, 2009 11:37 am
Location: Wisconsin

Re: The official soda of NESdev...

Post by whicker » Sun Jul 31, 2016 11:58 am

I'll keep mentioning it until it sticks.

The term Sprite came from Texas Instruments.
The TMS 9918 Video-Display Processor (VDP) design was circa 1977, when Karl Guttag finished his MS degree and started working there.

In this 1980 paper, where TI was still struggling to market the TMS99x8 series, he uses the term Sprite and "Dynamic Object Oriented Character" interchangeably. (Which is why I feel Nintendo ends up using terms like "Objects").
http://www.smspower.org/Development/TMS ... osiumDraft


I don't have a reference for who definitively came up with Sprite, as it gets credited to "some marketing guy at TI". I think Sprite was considered one of the hot marketing terms in the mid-to-late 70's, much like Vista was in the mid-to-late 2000's.

User avatar
orlaisadog
Posts: 167
Joined: Thu May 31, 2018 11:12 am
Location: Bristol, England

Re: The official soda of NESdev...

Post by orlaisadog » Sat Jul 14, 2018 12:15 pm

I thought it would be 7-up, because of Mario NES games and 1-ups.

User avatar
Gilbert
Posts: 364
Joined: Sun Dec 12, 2010 10:27 pm
Location: Hong Kong
Contact:

Re: The official soda of NESdev...

Post by Gilbert » Sat Jul 14, 2018 12:40 pm

orlaisadog wrote:7-up
No, because this was already the name of the graphics chip of the PC-Engine, which was more or less official as the chip was referred as such in the official development kit, and the reason for choosing that name was that the chip displayed SPRITEs on screen but the people were against anything sold by the Coca Cola Company :roll: .

User avatar
Punch
Posts: 361
Joined: Sat Feb 16, 2013 11:52 am

Re: The official soda of NESdev...

Post by Punch » Sat Jul 14, 2018 2:32 pm

Some people here need to chill... preferably with a cold, refreshing Sprite Zero can. :lol:
This is a block of text that can be added to posts you make. There is a 255 character limit.

Post Reply