Tapetorm Puzzle Disco (Kickstaretr Live Now)

A place where you can keep others updated about your NES-related projects through screenshots, videos or information in general.

Moderator: Moderators

wallmasterr
Posts: 10
Joined: Wed Nov 04, 2020 3:31 am

Tapetorm Puzzle Disco (Kickstaretr Live Now)

Post by wallmasterr » Fri Nov 13, 2020 1:32 pm

MainBanner live on kickstarter.png
Hi guys I'm prity new on here. Kickstreter launches on 16th of December
I ran a Kickstarter earlier this year for my NESmaker game Flea. Its just started to arrive in the hands of backers an they all seem to be enjoying it.
https://www.kickstarter.com/projects/fl ... =user_menu

PLAY THE NEW DEMO HERE:
https://lowtekgames.itch.io/tapeworm-di ... nfXX1hWEy0

But this thread is for another project and its not made in NESmaker.
Its a puzzle game spin off from Flea called Tapeworm Puzzle Disco.

The Audio producer from Flea "Tui" introduced me to Valdir on twitter and we started prototyping something.
Tui will be returning to make some more bangin tunes.

The game is a mix between snake and Lolo

Each level has an objective like:
-Avoid enemies
-Don't kill the fleas
-Collect all the notes
-Help the fleas collect the blood
-Help Fleada get to the gig on time (fleada is a cat walk model)

The worm has a set length so you have to manage your moves carefully while avoiding enemies.
You can undo / wind the worm back into the tape to step back and try another rute.
Still early days were working on getting a prototype together for a new kickstarter.

Here's the currant box art
TapewormCover2.jpg
Demo coming soon.

Here's a mock up of what I'm thinking for the title screen, not in game yet but think its achievable.
animation33.gif
animation33.gif (21.48 KiB) Viewed 6918 times
Heres an old gif of some game play
https://twitter.com/Wallmasterr/status/ ... 4288839682

And heres a mock for the level transitions, think were just gona go up and down rather than side to side.
https://twitter.com/Wallmasterr/status/ ... le.6432%2F

Flea is out there now and people seem realy happy with it. the Dreamcast community is also very welcoming to anyone who was wondering. loads of press attention from them and its selling well.

We are planning a kickstarter soon, gathering all the parts together and figuring out pricing now.
What you guys think?
MainBanner live on kickstarter.png
Last edited by wallmasterr on Tue Dec 15, 2020 5:56 pm, edited 4 times in total.

dink
Posts: 79
Joined: Sun Jan 12, 2020 8:42 pm

Re: Tapetorm Puzzle Disco

Post by dink » Sun Nov 15, 2020 7:46 am

Tapeworm Disco Puzzle - I love it :)

p.s. had a lot of fun with flea! demo, need to look into getting a digital copy of that if its available.

best regards,
- dink

wallmasterr
Posts: 10
Joined: Wed Nov 04, 2020 3:31 am

Re: Tapetorm Puzzle Disco

Post by wallmasterr » Mon Nov 16, 2020 3:32 am

Thanks @dink
Im glad you like the idea and the flea demo.
Flea is available digitally on steam and itch

Steam: https://store.steampowered.com/app/1346330/Flea/
itch: https://lowtekgames.itch.io/fleanes

dink
Posts: 79
Joined: Sun Jan 12, 2020 8:42 pm

Re: Tapetorm Puzzle Disco

Post by dink » Tue Nov 17, 2020 6:49 pm

Just got flea! on itch, this game really put a smile on the ole' face. cheers buddy!

(might have to get out the ole' turntables later this evening)

wallmasterr
Posts: 10
Joined: Wed Nov 04, 2020 3:31 am

Re: Tapetorm Puzzle Disco

Post by wallmasterr » Wed Nov 18, 2020 4:21 am

Thanks, Im glad you like it.
The Coming soon page is live for tapeworm now on kickstarter.
https://www.kickstarter.com/projects/fl ... co-puzzle
MainBanner2.png

wallmasterr
Posts: 10
Joined: Wed Nov 04, 2020 3:31 am

Re: Tapetorm Puzzle Disco

Post by wallmasterr » Thu Nov 26, 2020 2:59 pm

Im trying to flash a build to an INL unrom mapper 2 board using the "inl retro programmer dumper v2. on" its the one thats just got nes on it , was sold through a NESmaker link.
Worekd great for flashing my carts using the "flashcart.bat" in the "Flasher\INL-retro-progdump_map30\host" folder of nesmaker but it dosnt do anything that isnt mapper 30.

I did some looking around and the software seems to be pointing me to this git page. I download it and cant realy figure out what bit im supposed to be looking at.
https://gitlab.com/InfiniteNesLives/INL ... ee/master/

8 mins 16 into this video he has a gui where u load the prg and chr but i cant find this in the folder.
https://www.youtube.com/watch?v=MaUSTxN ... =JohnRiggs

Thanks for any help.
Also someone mentioned i may have posted this in the wrong section could i get moved to homebrew projects please?

vnsbr
Posts: 31
Joined: Sun Feb 17, 2019 5:18 pm

Re: Tapetorm Puzzle Disco

Post by vnsbr » Sat Nov 28, 2020 5:32 am

Game looks great :D :beer:

wallmasterr
Posts: 10
Joined: Wed Nov 04, 2020 3:31 am

Re: Tapetorm Puzzle Disco

Post by wallmasterr » Mon Nov 30, 2020 4:45 am

Thanks Heres a trailer:
https://youtu.be/b5XuHpDTY2o

wallmasterr
Posts: 10
Joined: Wed Nov 04, 2020 3:31 am

Re: Tapetorm Puzzle Disco

Post by wallmasterr » Thu Dec 10, 2020 4:20 pm


wallmasterr
Posts: 10
Joined: Wed Nov 04, 2020 3:31 am

Re: Tapetorm Puzzle Disco

Post by wallmasterr » Thu Dec 10, 2020 4:20 pm


dink
Posts: 79
Joined: Sun Jan 12, 2020 8:42 pm

Re: Tapetorm Puzzle Disco

Post by dink » Thu Dec 10, 2020 10:46 pm

LOVING IT! :D
LOVING IT! :D

dink
Posts: 79
Joined: Sun Jan 12, 2020 8:42 pm

Re: Tapetorm Puzzle Disco

Post by dink » Sat Dec 12, 2020 7:27 am

Hi Alastair,
I have a lot of respect for what you're doing, and I'm not good at constructive criticism - so I hope you don't take this the wrong way.
I'm sure you already have plans for something far greater than what I'm talking about (like song changing after a few levels in), but I thought I would share my feelings just in-case:
The in-game music sounds more like it would work good for titlescreen music, and can get a bit blah/irritating after playing with it playing after a while. I came to this conclusion after several different attempts/games.

Of course, I'll still support your project regardless how you end up doing it!

best regards,
- dink

wallmasterr
Posts: 10
Joined: Wed Nov 04, 2020 3:31 am

Re: Tapetorm Puzzle Disco

Post by wallmasterr » Mon Dec 14, 2020 9:28 am

@dink
Ye there are plans for more music just didint want to spend too much on the demo, the music is a rework of the tapeworm levels from flea. hopefully the tapeworm will have a range of different geners of music clubs from blues and jazz to rock teckno and disco. Were also thinking of bosses and other game modes. We also didint even touch cutscenes in the demo. We will hopefully build a loose narrative that builds through the game.

Erockbrox
Posts: 362
Joined: Sun Nov 23, 2014 12:16 pm

Re: Tapetorm Puzzle Disco

Post by Erockbrox » Mon Dec 14, 2020 4:18 pm

Okay I played in browser demo.

I've always found it strange when you control the NES controller with the D-pad typically in the left hand and button in the right hand but in a browser based game its reversed so that right hand is D-pad and left hand does the buttons.

Anyway, its a fun game with lots of potential. Took just a min to figure out. My only suggestions are to make the worm recoil really fast with a button. Like the Z button in the browser makes him recoil but only 1 segment at a time. It should be if you hold down the button he recoils really fast or make one of the other buttons recoil all the way or something.

But yeah, when you hold down the button the worm needs to recoil rapidly.

dink
Posts: 79
Joined: Sun Jan 12, 2020 8:42 pm

Re: Tapetorm Puzzle Disco

Post by dink » Mon Dec 14, 2020 9:36 pm

Alastair,
That sounds awesome, really looking forward to to this one :)
p.s. regarding Erockbrox's suggestion for a faster retract, do you think that's a good idea? Have you ever played the arcade game (in fbneo or mame..) "Susume! Mile Smile / Go Go! Mile Smile"; it has a fast retract, but kinda different game mechanic. I'm trying to envision if that can be helpful for your game.. I duno, what do you think?

best regards,
- dink

Post Reply