Lots of Mesen hitbox script

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upsilandre
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Joined: Sun Feb 25, 2018 5:55 am

Lots of Mesen hitbox script

Post by upsilandre »

Hello,
I wrote a lot of scripts to visualize hitbox in several NES games.
Scripts that really intercept collision routines to only display collisions that have actually been executed and in the frame where they actually take place.

I share with you my scripts. They must be used with the latest version of Mesen emulator (I recommend mapping the frame advance to the controller to analyze game frame by frame).
https://drive.google.com/file/d/1dodhxQ ... sp=sharing

And I also wrote a lot of hitbox analysis twitter thread on these NES games (in french but you can use twitter traduction button :wink: ).
https://twitter.com/upsilandre/status/1 ... 6620456964
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Banshaku
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Re: Lots of Mesen hitbox script

Post by Banshaku »

I didn't know you even posted here ;)

Ca fait plaisir de voir ces scripts.
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tokumaru
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Re: Lots of Mesen hitbox script

Post by tokumaru »

Those analysis threads are pretty cool! Nice work!
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nesrocks
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Re: Lots of Mesen hitbox script

Post by nesrocks »

I've commented on twitter already, but I'll say it again, very nice analysis indeed. The ninja gaiden bug where the attack doesn't connect is horrendous. I bet the programmer had foreseen it but for some reason it wasn't fixed.
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upsilandre
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Re: Lots of Mesen hitbox script

Post by upsilandre »

Thanks :)
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rainwarrior
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Re: Lots of Mesen hitbox script

Post by rainwarrior »

Rad!
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