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Nebs & Debs

Posted: Sat Jun 03, 2017 8:17 pm
by dullahan
Decided to move Nebs & Debs progress reports and news from the 2016 compo thread to here since development is continuing past the competition.

Since the competition
  • moved crystals to the background (rather than using sprites) so there are tons more
  • added secret doorways to warp the player to special rooms in the level
  • optimized code to create more ROM space
Planned changes
  • moving platforms
  • trampoline plants
  • new enemies: pill bugs and cannonellias
  • portal plants
  • spikes
  • four areas: forest, jungle, mountains, underground/mines
  • new tracks by Kulor
  • new tiles and sprites by Anders Gullmarsvik
Release

TBD, but hoping for a physical & PC release in late fall.

Pictures
A mountain area level mock
A mountain area level mock
swamp1.png
swamp1.png (11.2 KiB) Viewed 22268 times
(Edit - 06/13/17 - Added another picture to show off swamp tile-set).
(Edit - 06/05/17 - Updated release details).

Re: Nebs & Debs

Posted: Sat Jun 03, 2017 8:21 pm
by dougeff
Thumbs up.

Re: Nebs & Debs

Posted: Sat Jun 03, 2017 10:54 pm
by tonma
nice

Re: Nebs & Debs

Posted: Sat Jun 03, 2017 11:02 pm
by M_Tee
That preview is gorgeous. Loving the use of black as shading, not just outline.

Re: Nebs & Debs

Posted: Sun Jun 04, 2017 2:13 am
by FrankenGraphics
It looks both vivid and clear! That's great! The platforming action was really solid. Adding new challenge elements and mechanics will support the player's interest throughout the extended length of the game. Congrats on the continuation, i'm sure it'll be a gem to the nes library. :beer:

Re: Nebs & Debs

Posted: Sun Jun 04, 2017 6:10 am
by na_th_an
That mountain area mockup is top notch :O

Re: Nebs & Debs

Posted: Sun Jun 04, 2017 9:22 pm
by Krill
The mountain mock-up looks wonderful and I love how vibrant it appears. Although, the pill bugs don't look to be of the same quality as the rest of the art. Don't get me wrong, they look good, just not as good as the plants. I understand it's only a mock-up and still being worked on but just thought I'd make a mention of it.

Anyway, I look forward to seeing it in game, seeing it come to life. Good luck!

Re: Nebs & Debs

Posted: Mon Jun 05, 2017 8:14 am
by dullahan
Thanks for all the feedback so far :)

Re: Nebs & Debs

Posted: Mon Jun 05, 2017 8:16 am
by tepples
What about Nebs & MSIs? Nebs & DMGs? Nebs & RPMs?

Translation: Are you also considering a PC release on Itch?

Re: Nebs & Debs

Posted: Mon Jun 05, 2017 8:48 am
by FrankenGraphics
Since the sky is represented in the subpalette used by the rock/dirt blocks, i have a suggestion if you have tiles and metatiles to spare.

I redrew it hastily so there would be lots of room for improvements, but it should illustrate the idea.

Re: Nebs & Debs

Posted: Mon Jun 05, 2017 9:16 am
by dullahan
tepples wrote:What about Nebs & MSIs? Nebs & DMGs? Nebs & RPMs?

Translation: Are you also considering a PC release on Itch?
Good question tepples. Yes, a PC release would accompany the physical release. Not, sure on which marketplaces at this time though. I updated the release notes in the original post.

Re: Nebs & Debs

Posted: Mon Jun 05, 2017 9:20 am
by dullahan
FrankenGraphics wrote:Since the sky is represented in the subpalette used by the rock/dirt blocks, i have a suggestion if you have tiles and metatiles to spare.

I redrew it hastily so there would be lots of room for improvements, but it should illustrate the idea.
Thanks for the suggestion FrankenGraphics and demo image.

Re: Nebs & Debs

Posted: Wed Jun 07, 2017 11:29 pm
by Erockbrox
This is looking great. Is there a demo rom for testing?

Re: Nebs & Debs

Posted: Wed Jun 07, 2017 11:47 pm
by infiniteneslives
Erockbrox wrote:Is there a demo rom for testing?
There's always the earlier version that was submitted for the 2016 compo which can be downloaded here with all category 1 entries.

Re: Nebs & Debs

Posted: Tue Jun 13, 2017 9:46 pm
by dullahan
Updated first post with another mock. Unfortunately, the GIFs I have showing off progress with trampoline plants are too big to upload here, but you can check them out at twitter.com/cacciatc.
sc2.png