Has anyone got this game to work? I have not tried yet but I read on NA it does not repro.
"Game loads up fine. I can choose teams and then when it's time to play the game it stops and says that something is connected and to only use normal controllers and it locks up but music continues to play."
http://nintendoage.com/forum/messagevie ... adid=85248
Any of thoughts on why this would happen?
NBA Jam xxx repro.
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Forum rules
1. NO BLATANT PIRACY. This includes reproducing homebrew less than 10 years old, with the exception of free software.
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1. NO BLATANT PIRACY. This includes reproducing homebrew less than 10 years old, with the exception of free software.
2. No advertising your reproductions, with the exception of free software.
3. Be nice. See RFC 1855 if you aren't sure what this means.
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- Posts: 159
- Joined: Thu May 14, 2015 6:17 pm
Re: NBA Jam xxx repro.
Ok so I just made this and it does happen.
Soon as you select team and go to start is says,
"Problem
A device not supported by this program has been connected.
Please use the standard controllers only."
Soon as you select team and go to start is says,
"Problem
A device not supported by this program has been connected.
Please use the standard controllers only."
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- Posts: 159
- Joined: Thu May 14, 2015 6:17 pm
Re: NBA Jam xxx repro.
Just in case any one wants to know removing sram made this work.
- nintendo2600
- Posts: 367
- Joined: Mon Mar 30, 2009 4:40 pm
Re: NBA Jam xxx repro.
Would have thought it was obvious this didn't use any ram.icemanxp300 wrote:Just in case any one wants to know removing sram made this work.
Re: NBA Jam xxx repro.
Battery RAM size detection is one of the most common methods used to detect copiers. At the time, none of the copier makers understood the RAM size bits in the internal header. Perhaps someone was confused because NBA Jam T.E. uses battery RAM, so wouldn't NBA Jam 30 use it too?
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- Posts: 159
- Joined: Thu May 14, 2015 6:17 pm
Re: NBA Jam xxx repro.
It is obvious it doesn't use sram however I have made other games that did not use sram either and removing the chip was not needed and games play fine.nintendo2600 wrote:Would have thought it was obvious this didn't use any ram.icemanxp300 wrote:Just in case any one wants to know removing sram made this work.
Knowing the unused sram had to be removed due to copyright protection code written within the game that checked for differences is not something I would consider obvious, especially since I am new to repros.