My emulator is coming along nicely

Discuss emulation of the Nintendo Entertainment System and Famicom.

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lemmurg
Posts: 25
Joined: Fri May 07, 2021 10:08 pm

My emulator is coming along nicely

Post by lemmurg » Fri May 14, 2021 3:41 am

I had doubts I would make it so far due to my constant lack of motivation, but I managed to make Donkey Kong playable in my emulator.
grumpines0.png
It's written in MoonScript which compiles to Lua, and it uses the LOVE framework and LuaJIT - that makes it a JIT compiled NES emulator that runs on Windows, Linux, MacOS and mobile platforms.

I will probably release the code under the GPL once it's more complete.

lemmurg
Posts: 25
Joined: Fri May 07, 2021 10:08 pm

Re: My emulator is coming along nicely

Post by lemmurg » Sat May 15, 2021 2:16 am

Hell yeah :D
grumpines1.png
(not shown: scrolling is broken and the game crashes when Mario reaches the first pipe)

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Gilbert
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Location: Hong Kong
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Re: My emulator is coming along nicely

Post by Gilbert » Sat May 15, 2021 7:29 am

Congrats. Able to emulate SMB's title screen perfectly is a milestone in getting "simple" games to work.
I think a lot of emulator authors got a lot of troubles there.

lemmurg
Posts: 25
Joined: Fri May 07, 2021 10:08 pm

Re: My emulator is coming along nicely

Post by lemmurg » Sat May 15, 2021 10:55 am

Thanks, Gilbert. It's a fun project and I couldn't have done any of this without the NesDev wiki.

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