Hamtaro126 wrote:Since you support C64 as well, You might try to revamp the IDE into something more universal, Here are my suggestions:
Have you loaded a .c64 file? If you have you'll notice that the NES elements are gone, replaced with C=64 elements. I haven't spent much effort on C=64 because it was kind of a flash-in-the-pan in the first place. Turns out the one VICE user that was interested had some kind of falling out with the VICE community and vanished...
Hamtaro126 wrote:Can you also make an option to select Plugins and Regular Programs to customize the IDE more?
Executable examples: YY-CHR, Programmer's Notepad 2, Any Program to Edit Data, etc.
Plugin examples: Video (GPU/PPU/VDP), (Co)Processors, Sound, Mappers, etc.
I'm confused...are the examples you cite plugins you'd like to plug in to NESICIDE or examples you think I should look at for how to implement plugin methodologies?
Hamtaro126 wrote:And Is it possible to make a better assembler with table support in?
(Needs to be GPL compatible AND compatible with normal ''Merlin'' syntax like CA65 and ASM6.)
If someone makes it, yes. I spent a good deal of time working on an assembler of my own but junked it when I realized that supporting the CC65 toolchain would be more mainstream.
Hamtaro126 wrote:And If you do this, Please try to change the name to something better if you can.
I really like where it's going, But these are really helpful for other developers too, Hope this isn't too bad of an Idea...
The name stays. Yes, I originally chose it because I originally wanted to provide a tool specific to developing games on the NES. But since I've added support for C=64 using VICE, and plan to add support for other iconic 8-bit targets, the name is what it is and I don't think it needs to change.