2018 NESDev Compo Rules/Guidelines

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slembcke
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Re: 2018 NESDev Compo Rules/Guidelines

Post by slembcke » Sun Jan 20, 2019 9:33 pm

Is there an official way to enter the contest? My entry is almost complete, but I'm not sure where to go to cross the i's and dot the t's.

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pubby
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Re: 2018 NESDev Compo Rules/Guidelines

Post by pubby » Sun Jan 20, 2019 10:24 pm

slembcke, it's probably the same as last year: http://nesdevcompo.nintendoage.com/rule ... submission

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NESHomebrew
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Re: 2018 NESDev Compo Rules/Guidelines

Post by NESHomebrew » Mon Jan 21, 2019 11:04 am

I'll update soon regarding submission. To discourage early submissions I usually wait till the last week. Otherwise I have to deal with a bunch of people resubmitting with changes etc. I'll be sure to post everywhere and make it obvious what is required.

But yes, it will be the same as last year. If you want to start getting a description.txt file based on this template started check it out here: http://nesdevcompo.nintendoage.com/file ... iption.txt

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NESHomebrew
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Re: 2018 NESDev Compo Rules/Guidelines

Post by NESHomebrew » Wed Jan 30, 2019 6:54 pm

Sorry for the double post, I've added the submission details on the 2018 page. Same as last year!

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Re: 2018 NESDev Compo Rules/Guidelines

Post by M_Tee » Thu Jan 31, 2019 9:19 pm

Phew.
Submitted ours a little bit ago. Will post a proper thread in a while. Giddy to see what other submissions show up.

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NESHomebrew
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VOTING HAS STARTED

Post by NESHomebrew » Thu Feb 07, 2019 11:54 pm

Hey Everyone, I've sent out all the emails for the voting. I decided to use a spreadsheet format this year, which turned out to be a lot of extra work, but hopefully it will improve the overall experience. I've left room to comment on each of the voting categories, as well as a large field for any general comments.

Here is a link to view the master copy for anyone interested: Compo2019

Ah dang, messed up some conditional formatting... a costly mistake @ 13 entrants x 13sheets. Estimate it will take me 5.5 hours... So in other words, it isn't getting done this year :) Basically it was supposed to turn the cell red if you put a value greater than 10 or less than 0. Somehow when I changed it for for the one >20 it also applied this to the >10 fields.

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Re: 2018 NESDev Compo Rules/Guidelines

Post by mitch3a » Fri Feb 08, 2019 6:09 am

Awesome. Looks great. Thanks for all the work you put into this. Definitely wouldn't have as many cool NES projects out there if it wasn't for you.

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Re: 2018 NESDev Compo Rules/Guidelines

Post by dougeff » Fri Feb 08, 2019 6:17 am

I like things listed explicitly. These are the Category 1 games this year.

Block Dude
Chicken of the Farm
Critical Match
Espitene
Euchre
Gruniozerca 3
Melo-Jellos 2
Split Second
Squirrel Domino
Squish
Super Homebrew War
Tesla Vs Edison
We are Hejickle
nesdoug.com -- blog/tutorial on programming for the NES

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Re: 2018 NESDev Compo Rules/Guidelines

Post by M_Tee » Fri Feb 08, 2019 7:02 am

Judging sheets look excellent. Thanks for that extra work. :)

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slembcke
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Re: 2018 NESDev Compo Rules/Guidelines

Post by slembcke » Fri Feb 08, 2019 2:26 pm

Did everybody's sheet come pre-filled with their own game given full marks? Heh. Took me a few seconds to figure out everybody got their own spreadsheet. At first I thought it was a shared sheet and that the first reviewer played my game first and thought it was the bees' knees. Which seemed flattering, but unlikely... lol

Can't wait to play through all the games tonight. :D

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Re: 2018 NESDev Compo Rules/Guidelines

Post by rainwarrior » Fri Feb 08, 2019 2:49 pm

Is there a compilation ZIP of all the entries?

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Re: 2018 NESDev Compo Rules/Guidelines

Post by dougeff » Fri Feb 08, 2019 3:12 pm

I got the zip file emailed directly to me.
nesdoug.com -- blog/tutorial on programming for the NES

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NESHomebrew
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Re: 2018 NESDev Compo Rules/Guidelines

Post by NESHomebrew » Fri Feb 08, 2019 6:02 pm

rainwarrior wrote:Is there a compilation ZIP of all the entries?
http://nesdevcompo.nintendoage.com/file ... egory1.zip

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Re: 2018 NESDev Compo Rules/Guidelines

Post by M_Tee » Mon Feb 18, 2019 6:46 pm

How are we assessing for the multiplayer award? Am I overlooking something in the spreadsheet?

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NESHomebrew
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Re: 2018 NESDev Compo Rules/Guidelines

Post by NESHomebrew » Mon Feb 18, 2019 7:10 pm

M_Tee wrote:How are we assessing for the multiplayer award? Am I overlooking something in the spreadsheet?
I'll be posting a poll this week to vote on the multiplayer. It will be open to anyone for a week. I'll be doing the same on NA and will combine the results.

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