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Re: Platform-a-lotis

Post by Sumez » Mon May 29, 2017 10:38 am

Henry Hatsworth is just two completely separate games, both implemented extremely poorly, mashed into one. I like the idea, but I would probably have preferred just one of the two games done right.

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Re: Platform-a-lotis

Post by Oziphantom » Tue May 30, 2017 1:51 am

Maybe another way to look at it is what gives the game difficulty.

So Contra you basically die from a bullet or from falling done some stupid pit, which makes it 50/50
Mega man you basically die from some platform disappearing from you or some enemy you can't kill on a platform
Metal Slug bullet to the head
Mario because you hit a thing, missed a jump, fell down a pit, platformer

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