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More NSF Requests
https://forums.nesdev.com/viewtopic.php?f=6&t=115
Page 128 of 169

Author:  Karmic [ Mon Jun 12, 2017 3:26 pm ]
Post subject:  Re: More NSF Requests

SolarFOX wrote:
Karmic wrote:
SolarFOX wrote:
Magic Kid Googoo and Dooly Bravo Land are still unripped as of posting this message.

Done now.

Checked the GooGoo rip and seems only tracks from 12 to 29 (from in-game sound test) are there. 01-11 missing.

Whoops. It should be right now.

Attachments:
Magic Kid GooGoo.nsf [32.25 KiB]
Downloaded 69 times

Author:  MrNorbert1994 [ Mon Jun 12, 2017 9:51 pm ]
Post subject:  Re: More NSF Requests

Ripped Magic Block.

Attachments:
Magic Block.nsf [32.05 KiB]
Downloaded 63 times

Author:  MrNorbert1994 [ Thu Jun 15, 2017 2:57 am ]
Post subject:  Re: More NSF Requests

Just your usual rerip of a Rare driver. : P

Attachments:
Double Dare (SFX).nsf [16.33 KiB]
Downloaded 56 times

Author:  MrNorbert1994 [ Thu Jun 15, 2017 2:06 pm ]
Post subject:  Re: More NSF Requests

All of the tunes was fast as hell, the PLAY code was in a wrong place.
No samples yet.

Attachments:
Aussie Rules Footy (SFX).nsf [29.14 KiB]
Downloaded 54 times

Author:  NewRisingSun [ Fri Jun 16, 2017 5:59 am ]
Post subject:  Re: More NSF Requests

There is a second version of Magic Block that has different music. It has an "NTDEC" or "CALTRON IND. INC." rather than a "MEGA SOFT" copyright at the title screen.

Author:  MrNorbert1994 [ Fri Jun 16, 2017 7:28 am ]
Post subject:  Re: More NSF Requests

God Damnit.
One song was missing.

Hopefully this is the last time I ever upload this again. : P

Attachments:
The Immortal (SFX).nsf [32.07 KiB]
Downloaded 52 times

Author:  Karmic [ Fri Jun 16, 2017 3:31 pm ]
Post subject:  Re: More NSF Requests

Added PCM samples to Skate or Die 2. Always remember: skate straight.

Attachments:
Skate or Die 2.nsf [113.86 KiB]
Downloaded 55 times

Author:  B00daW [ Fri Jun 16, 2017 5:57 pm ]
Post subject:  Re: More NSF Requests

Nice. Think you're "bad" enough to tackle a "High Hopes" PAL NSF rip, Karmic? ;D

Author:  Karmic [ Fri Jun 16, 2017 10:01 pm ]
Post subject:  Re: More NSF Requests

B00daW wrote:
Nice. Think you're "bad" enough to tackle a "High Hopes" PAL NSF rip, Karmic? ;D

Indeed I am. :p

Attachments:
High Hopes.nsf [27.88 KiB]
Downloaded 69 times

Author:  thefox [ Sat Jun 17, 2017 12:47 am ]
Post subject:  Re: More NSF Requests

Good job. :)

Author:  Karmic [ Sat Jun 17, 2017 7:44 pm ]
Post subject:  Re: More NSF Requests

color dreams' last stand

Attachments:
Spiritual Warfare.nsf [29.89 KiB]
Downloaded 52 times
Menace Beach.nsf [20.32 KiB]
Downloaded 47 times
King of Kings - The Early Years.nsf [31.86 KiB]
Downloaded 51 times

Author:  MrNorbert1994 [ Sun Jun 18, 2017 9:15 am ]
Post subject:  Re: More NSF Requests

Another rerip.

Attachments:
World Games (SFX) (1988 Software Creations).nsf [12.11 KiB]
Downloaded 42 times

Author:  MrNorbert1994 [ Sun Jun 18, 2017 10:32 am ]
Post subject:  Re: More NSF Requests

Reripped the Famicom Tetris with SFX.

Attachments:
Tetris (Bullet Proof Software) (REV0) (SFX).nsf [24.13 KiB]
Downloaded 44 times
Tetris (Bullet Proof Software) (REVA) (SFX).nsf [24.13 KiB]
Downloaded 47 times

Author:  shawnphase [ Sun Jun 18, 2017 12:28 pm ]
Post subject:  Re: More NSF Requests

that rev-a is a bad rip i believe, the triangle's flappin around in the breeze all open when maybe it should be muted...but maybe its supposed to be like that? there was a similar problem in other nsf's over the years, the mach rider rip used to have this. im not sure, someone would have to compare to the game to be sure. thanks for these!

Author:  tepples [ Sun Jun 18, 2017 12:35 pm ]
Post subject:  Re: More NSF Requests

shawnphase wrote:
that rev-a is a bad rip i believe, the triangle's flappin around in the breeze all open when maybe it should be muted...but maybe its supposed to be like that?

If you're referring to the long 32.7 Hz (low C) at the start of "Technotris", I think the original game is like that as well. It creates somewhat of an "atmospheric" effect. Early emulators also had trouble with the square ostinato, dropping to low C between notes. That conditioned how I perceived the ostinato, as I demonstrated before in this cover version.

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