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Re: More NSF Requests

Posted: Thu May 13, 2021 8:23 am
by MrNorbert1994
So... I reripped Villgust, some RPG game, which was mentioned in the NSF spec: https://wiki.nesdev.com/w/index.php/NSF
"Make sure the tune does not attempt to modify $01F0-01FF directly. (Armed Dragon Villigust did, and was relocated to 2xx for its NSF.)"

I don't know who wrote that, since the debugger never snapped anything in this mentioned area. I also added the sound effects as well.
I also tried to arrange ever single song based on a longplay.

Re: More NSF Requests

Posted: Sat May 15, 2021 3:37 am
by MrNorbert1994
Reripped this again.
Heavily modified the init code, to avoid jumping all over the place in the init index routine, eliminated the ingame bankswitch operands, added the main sfx core. I guess one day if I have way too much time in my hands I'm probably going to rewrite the sequence data to not bankswitch at all. : P

Re: More NSF Requests

Posted: Wed May 19, 2021 11:24 am
by MrNorbert1994
A proper rip (reprogrammed the entire sequence and system data to have no bankswitching) for the Famicom Disk System version of Castlevania.

Re: More NSF Requests

Posted: Wed May 19, 2021 1:39 pm
by MrNorbert1994
SFX rerip.

Re: More NSF Requests

Posted: Sun May 23, 2021 12:57 pm
by MrNorbert1994
Reprogrammed driver code.

Re: More NSF Requests

Posted: Sun May 23, 2021 7:11 pm
by MrNorbert1994
Blue Marlin:
moved DPCM from $FE00 to $C000.
Kid Dracula:
rewrote DPCM code table.

Re: More NSF Requests

Posted: Fri May 28, 2021 3:17 pm
by MrNorbert1994
Macross: added some missing sfxs, Roadblasters: added sfxs.

Re: More NSF Requests

Posted: Fri May 28, 2021 7:23 pm
by MrNorbert1994
Arranged it in some form and added 1 missing sfx.

Re: More NSF Requests

Posted: Wed Jun 02, 2021 9:37 am
by MrNorbert1994
Added "HURRY" theme.

Re: More NSF Requests

Posted: Wed Jun 02, 2021 12:11 pm
by MrNorbert1994
I reripped this again, and I tried to make the sound effects to be more what you can hear ingame - the table initalization has a lot of bugs, and for a few I had to use manual channel muting.

Re: More NSF Requests

Posted: Thu Jun 03, 2021 4:48 am
by MrNorbert1994
Added frame counter.

Re: More NSF Requests

Posted: Thu Jun 03, 2021 7:25 pm
by MrNorbert1994
Added missing tunes.

Re: More NSF Requests

Posted: Sun Jun 06, 2021 10:25 am
by NewRisingSun
I re-did Maniac Mansion (Western Release, NTSC)'s NSF -- trimmed yet included all sound effects, including the Lucasfilm Games logo. Yes, the game's sound format is quite inefficient, and the 100 KiB really do not include anything except the sound code and song/sound effect data.
Maniac Mansion (NTSC).nsf
(99.24 KiB) Downloaded 20 times
I also made an NSF of the PAL version of the game.
Maniac Mansion (PAL).nsf
(106.38 KiB) Downloaded 18 times
Mr. Norbert took that PAL version's NSF and corrected the pitch table.
Maniac Mansion (PAL, pitch-corrected).nsf
(106.38 KiB) Downloaded 17 times