You should know that if you ever hope to release your game on hardware, expansion audio is effectively not available for US and western European NESes.puppydrum64 wrote: ↑Wed May 05, 2021 6:39 pm doesn't work with [...] expansion audio [...] I really want to have in my game's music
What's the most common way to implement vibrato?
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Re: What's the most common way to implement vibrato?
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Re: What's the most common way to implement vibrato?
I'm aware. It's gonna be a Famicom cart. I was planning on having a setting in the game that loads non-Famicom compatible music but that may take up too much space on the cartlidnariq wrote: ↑Wed May 05, 2021 6:53 pmYou should know that if you ever hope to release your game on hardware, expansion audio is effectively not available for US and western European NESes.puppydrum64 wrote: ↑Wed May 05, 2021 6:39 pm doesn't work with [...] expansion audio [...] I really want to have in my game's music