Well I didn't ask for it to be converted to C, but thank you for doing it.
I tried to compile it under windows but failed miserably. I downloaded both libraries you are mentionning, one comes in the form of an installer and I'm not sure where it gets installed, and the other I was able to get. Anyways, gcc still says both .h files are missing and can't compile the thing.
(you know, no offense but not everyone here is a PHD in computer science).
@blargg : you have a perfect point. I'm more interested in this tool for curiosity than anything else. It could be used as an inspiration tool to make drums manually too (instead of "blindly" copy it's output).
You can make noise splash which doesn't sound like real drums at all but goes well along a song. Castlevania is a good example of this, it comes with 2 kind of noise splashes for all percussion, and this works well. Wizard & Warriors II would be another example of this.
Also, I think the drum kit in Ferrari Grand Prix Challenge (from Neil
) and Blaster Master sounds absolutely amazingly close to a real drum kit with kick, snare and hats. It's hard to make a crash cymbal without having the other drums stop playing unfortunately.
Life is complex: it has both real and imaginary components.