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NES-QJ plugin fix
https://forums.nesdev.com/viewtopic.php?f=9&t=1375
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Author:  BootGod [ Wed Apr 12, 2006 5:44 pm ]
Post subject:  NES-QJ plugin fix

It was only dumping one game from the spike v'ball / world cup cart. And which game it decided to do was seemingly random.

Problem was WRAM wasn't getting enabled, so the write to $6000 which swaps the game was ignored.

I take it you didn't have the cart handy when you wrote this one kevtris :)

New QJ plugin here

Author:  kevtris [ Wed Apr 12, 2006 6:54 pm ]
Post subject:  Re: NES-QJ plugin fix

BootGod wrote:
It was only dumping one game from the spike v'ball / world cup cart. And which game it decided to do was seemingly random.

Problem was WRAM wasn't getting enabled, so the write to $6000 which swaps the game was ignored.

I take it you didn't have the cart handy when you wrote this one kevtris :)

New QJ plugin here


Yeah I did, actually... I thought for sure I turned the WRAM enable on too :-) Guess I forgot! My cart still dumped fine, but I'm sure it was because I had tested the game before dumping it, so the game itself turned it on. The cart was only a loaner so I dumped it once and then had to give the cart back.

BTW thanks for all the fixes and stuff. I have integrated every one of them into the host code, but I have not released an update yet. I hopefully will release it soon.

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