^thank you 3gengames, when I didn't care anymore and just followed your advice it resulted in being able to keep scrolling between nametable 1 and 2.3gengames wrote:Yep, basically think of it as "Add 256 to the scroll"and that's how it works. So when you get to scroll=256, you have to put X to zero, then set the bit. That moves it to the next nametable as the default that you then scroll within.
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Now my meandering remindes me of that gif that tepples posted that shows the game safely adding the next nametable collum by collum. Is that how I should be coding now? My goal is to safely scroll into the next new nametable.