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 Post subject: Re: More NSF Requests
PostPosted: Mon Jun 12, 2017 3:26 pm 
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SolarFOX wrote:
Karmic wrote:
SolarFOX wrote:
Magic Kid Googoo and Dooly Bravo Land are still unripped as of posting this message.

Done now.

Checked the GooGoo rip and seems only tracks from 12 to 29 (from in-game sound test) are there. 01-11 missing.

Whoops. It should be right now.


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Magic Kid GooGoo.nsf [32.25 KiB]
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 Post subject: Re: More NSF Requests
PostPosted: Mon Jun 12, 2017 9:51 pm 
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Ripped Magic Block.


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Magic Block.nsf [32.05 KiB]
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 Post subject: Re: More NSF Requests
PostPosted: Thu Jun 15, 2017 2:57 am 
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Just your usual rerip of a Rare driver. : P


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Double Dare (SFX).nsf [16.33 KiB]
Downloaded 38 times

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 Post subject: Re: More NSF Requests
PostPosted: Thu Jun 15, 2017 2:06 pm 
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All of the tunes was fast as hell, the PLAY code was in a wrong place.
No samples yet.


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Aussie Rules Footy (SFX).nsf [29.14 KiB]
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 Post subject: Re: More NSF Requests
PostPosted: Fri Jun 16, 2017 5:59 am 
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There is a second version of Magic Block that has different music. It has an "NTDEC" or "CALTRON IND. INC." rather than a "MEGA SOFT" copyright at the title screen.


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 Post subject: Re: More NSF Requests
PostPosted: Fri Jun 16, 2017 7:28 am 
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God Damnit.
One song was missing.

Hopefully this is the last time I ever upload this again. : P


Attachments:
The Immortal (SFX).nsf [32.07 KiB]
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 Post subject: Re: More NSF Requests
PostPosted: Fri Jun 16, 2017 3:31 pm 
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Added PCM samples to Skate or Die 2. Always remember: skate straight.


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Skate or Die 2.nsf [113.86 KiB]
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 Post subject: Re: More NSF Requests
PostPosted: Fri Jun 16, 2017 5:57 pm 
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Nice. Think you're "bad" enough to tackle a "High Hopes" PAL NSF rip, Karmic? ;D


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 Post subject: Re: More NSF Requests
PostPosted: Fri Jun 16, 2017 10:01 pm 
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B00daW wrote:
Nice. Think you're "bad" enough to tackle a "High Hopes" PAL NSF rip, Karmic? ;D

Indeed I am. :p


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High Hopes.nsf [27.88 KiB]
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 Post subject: Re: More NSF Requests
PostPosted: Sat Jun 17, 2017 12:47 am 
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Good job. :)

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 Post subject: Re: More NSF Requests
PostPosted: Sat Jun 17, 2017 7:44 pm 
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color dreams' last stand


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Spiritual Warfare.nsf [29.89 KiB]
Downloaded 35 times
Menace Beach.nsf [20.32 KiB]
Downloaded 33 times
King of Kings - The Early Years.nsf [31.86 KiB]
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 Post subject: Re: More NSF Requests
PostPosted: Sun Jun 18, 2017 9:15 am 
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Another rerip.


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World Games (SFX) (1988 Software Creations).nsf [12.11 KiB]
Downloaded 31 times

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 Post subject: Re: More NSF Requests
PostPosted: Sun Jun 18, 2017 10:32 am 
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Reripped the Famicom Tetris with SFX.


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Tetris (Bullet Proof Software) (REV0) (SFX).nsf [24.13 KiB]
Downloaded 30 times
Tetris (Bullet Proof Software) (REVA) (SFX).nsf [24.13 KiB]
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 Post subject: Re: More NSF Requests
PostPosted: Sun Jun 18, 2017 12:28 pm 
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that rev-a is a bad rip i believe, the triangle's flappin around in the breeze all open when maybe it should be muted...but maybe its supposed to be like that? there was a similar problem in other nsf's over the years, the mach rider rip used to have this. im not sure, someone would have to compare to the game to be sure. thanks for these!


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 Post subject: Re: More NSF Requests
PostPosted: Sun Jun 18, 2017 12:35 pm 
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shawnphase wrote:
that rev-a is a bad rip i believe, the triangle's flappin around in the breeze all open when maybe it should be muted...but maybe its supposed to be like that?

If you're referring to the long 32.7 Hz (low C) at the start of "Technotris", I think the original game is like that as well. It creates somewhat of an "atmospheric" effect. Early emulators also had trouble with the square ostinato, dropping to low C between notes. That conditioned how I perceived the ostinato, as I demonstrated before in this cover version.


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