More NSF Requests

Discuss NSF files, FamiTracker, MML tools, or anything else related to NES music.

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MrNorbert1994
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Re: More NSF Requests

Post by MrNorbert1994 »

Ripped Magic Block.
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Magic Block.nsf
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MrNorbert1994
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Re: More NSF Requests

Post by MrNorbert1994 »

Just your usual rerip of a Rare driver. : P
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Double Dare (SFX).nsf
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MrNorbert1994
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Re: More NSF Requests

Post by MrNorbert1994 »

All of the tunes was fast as hell, the PLAY code was in a wrong place.
No samples yet.
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Aussie Rules Footy (SFX).nsf
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NewRisingSun
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Re: More NSF Requests

Post by NewRisingSun »

There is a second version of Magic Block that has different music. It has an "NTDEC" or "CALTRON IND. INC." rather than a "MEGA SOFT" copyright at the title screen.
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MrNorbert1994
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Re: More NSF Requests

Post by MrNorbert1994 »

God Damnit.
One song was missing.

Hopefully this is the last time I ever upload this again. : P
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The Immortal (SFX).nsf
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Karmic
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Re: More NSF Requests

Post by Karmic »

Added PCM samples to Skate or Die 2. Always remember: skate straight.
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Skate or Die 2.nsf
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B00daW
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Re: More NSF Requests

Post by B00daW »

Nice. Think you're "bad" enough to tackle a "High Hopes" PAL NSF rip, Karmic? ;D
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Karmic
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Re: More NSF Requests

Post by Karmic »

B00daW wrote:Nice. Think you're "bad" enough to tackle a "High Hopes" PAL NSF rip, Karmic? ;D
Indeed I am. :p
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High Hopes.nsf
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thefox
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Re: More NSF Requests

Post by thefox »

Good job. :)
Download STREEMERZ for NES from fauxgame.com! — Some other stuff I've done: fo.aspekt.fi
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Karmic
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Re: More NSF Requests

Post by Karmic »

color dreams' last stand
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Spiritual Warfare.nsf
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Menace Beach.nsf
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King of Kings - The Early Years.nsf
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MrNorbert1994
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Re: More NSF Requests

Post by MrNorbert1994 »

Another rerip.
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World Games (SFX) (1988 Software Creations).nsf
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Re: More NSF Requests

Post by MrNorbert1994 »

Reripped the Famicom Tetris with SFX.
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Tetris (Bullet Proof Software) (REV0) (SFX).nsf
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Tetris (Bullet Proof Software) (REVA) (SFX).nsf
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shawnphase
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Re: More NSF Requests

Post by shawnphase »

that rev-a is a bad rip i believe, the triangle's flappin around in the breeze all open when maybe it should be muted...but maybe its supposed to be like that? there was a similar problem in other nsf's over the years, the mach rider rip used to have this. im not sure, someone would have to compare to the game to be sure. thanks for these!
tepples
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Re: More NSF Requests

Post by tepples »

shawnphase wrote:that rev-a is a bad rip i believe, the triangle's flappin around in the breeze all open when maybe it should be muted...but maybe its supposed to be like that?
If you're referring to the long 32.7 Hz (low C) at the start of "Technotris", I think the original game is like that as well. It creates somewhat of an "atmospheric" effect. Early emulators also had trouble with the square ostinato, dropping to low C between notes. That conditioned how I perceived the ostinato, as I demonstrated before in this cover version.
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Doommaster1994
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Re: More NSF Requests

Post by Doommaster1994 »

That might have been a part of the sound driver code, where whenever a rest was written on the triangle channel, it would replace it with a C-1.
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