Strike Wolf (MGC-014) (Unl) [!] zapper
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Strike Wolf (MGC-014) (Unl) [!] zapper
what emulator zapper can working ?
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- Posts: 173
- Joined: Wed Jun 15, 2016 11:49 am
Re: Strike Wolf (MGC-014) (Unl) [!] zapper
It mostly works in BizHawk (accuracy is a little low but generally correct.)
you have to plug the zapper in port 2.
WARNING: I don't recommend it though, it started hurting my eyes only after like 1 minute of playing. The flashing is quite a bit worse then in other zapper games.
you have to plug the zapper in port 2.
WARNING: I don't recommend it though, it started hurting my eyes only after like 1 minute of playing. The flashing is quite a bit worse then in other zapper games.
Re: Strike Wolf (MGC-014) (Unl) [!] zapper
bizhawk。。。。not working for zapper.Relative to other emu is better, but light gun is not correctAlyosha_TAS wrote:It mostly works in BizHawk (accuracy is a little low but generally correct.)
you have to plug the zapper in port 2.
WARNING: I don't recommend it though, it started hurting my eyes only after like 1 minute of playing. The flashing is quite a bit worse then in other zapper games.
Re: Strike Wolf (MGC-014) (Unl) [!] zapper
What's not working about it? I just tried it out and was able to shoot dudes and stuff. As Alyosha said, the accuracy isn't the greatest; we could probably improve it by tweaking the algorithm. But it definitely registers trigger pulls, hits, and misses.zxbdragon wrote:bizhawk。。。。not working for zapper.Relative to other emu is better, but light gun is not correctAlyosha_TAS wrote:It mostly works in BizHawk (accuracy is a little low but generally correct.)
you have to plug the zapper in port 2.
WARNING: I don't recommend it though, it started hurting my eyes only after like 1 minute of playing. The flashing is quite a bit worse then in other zapper games.