Where to look for snes sample code

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Banshaku
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Where to look for snes sample code

Post by Banshaku » Sun Sep 10, 2017 7:52 am

There seems to be more and more snes related topics these days so I'm getting interested to research on the subject.

What I want to do for now is mostly find some code to read until I can experiment a little bit with it. It has to be for beginners and if possible explain the basic you should now to make a sample program from scratch.

Is there any topics on the subject on nesdev? In the mean time I will google about it and see what comes up.

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HihiDanni
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Re: Where to look for snes sample code

Post by HihiDanni » Sun Sep 10, 2017 8:06 am

I personally used bazz's tutorial which you can find here: https://wiki.superfamicom.org/snes/show ... nvironment
SNES NTSC 2/1/3 1CHIP | serial number UN318588627

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nicklausw
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Re: Where to look for snes sample code

Post by nicklausw » Sun Sep 10, 2017 8:39 am

tepples has a lorom template that should put you in the right direction, though the way it's written, there's only so much room for experimentation imo. It's pretty much the most descriptive you can get about literally everything in the program, to almost a scary extent.

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Drew Sebastino
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Re: Where to look for snes sample code

Post by Drew Sebastino » Sun Sep 10, 2017 9:01 am

HihiDanni wrote:I personally used bazz's tutorial which you can find here: https://wiki.superfamicom.org/snes/show ... nvironment
Same here.

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Banshaku
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Re: Where to look for snes sample code

Post by Banshaku » Sun Sep 10, 2017 9:14 pm

Thank you for the links, I will check both of them.

@nicklausw

after all those years, I'm used to Tepples way of doing things so for me that's normal and what I would expect from him: he love the attention to details :wink:

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Bregalad
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Re: Where to look for snes sample code

Post by Bregalad » Sun Sep 10, 2017 11:23 pm

Since very long I have on my pc a "SNES starter kit" I downloaded from somewhere, and it comes with several interesting simple demos. I actually modified some of these for fun, that's the only "SNES-dev" I ever did.

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