NES Tetris AI Revisited

Discuss technical or other issues relating to programming the Nintendo Entertainment System, Famicom, or compatible systems.

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NES Tetris AI Revisited

Post by zeroone » Mon Jan 29, 2018 7:44 am

I decided to work on an improved Tetris AI.

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Re: NES Tetris AI Revisited

Post by Sumez » Mon Jan 29, 2018 10:06 am

I think it might be your article I've read some time ago about the NES Tetris RNG. Really awesome stuff, and excellently explained.
I've delved a bit into the game's code myself, for some custom game genie codes, but never to this extend. I'm gonna do some more stuff with the game in the near future, and your notes will be extremely helpful. Cheers!

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