VGMNSF

Discuss NSF files, FamiTracker, MML tools, or anything else related to NES music.

Moderator: Moderators

User avatar
nin-kuuku
Posts: 52
Joined: Tue Jan 24, 2017 1:23 am

VGMNSF

Post by nin-kuuku » Wed Mar 17, 2021 12:25 pm

I am alcoholic. I admit that ... but I made some VGM stuff. And I love you all Nintendo freaks!!!
Edit: This ain't AA club? I'll post the TXT file. I'll update the examples someday ... there is no settings in example2 but this thread has some other examples with some settings. Flat assembler is used. There is Windows and Linux versions (and most importantly ... DOS version): https://flatassembler.net/download.php

VGMNSF v0.9.19112020 (VGM player for NES)

Plays more or less:
SN76489 (master system, game gear)
AY8910 (msx, spectrum)
LR35902 (game boy)
Makes horrible sounds with:
YM2612 (genesis/mega drive)
HuC6280 (turbografx16/pc-engine)

Drag examples to "FASM.EXE" to make NSF file.
Use "vgm_facc.exe" to make VGMs frame accurate. Some VGMs sounds fine
without it but not all (GameBoy).
You can add as many files as you can fit in 1MB NSF.
See examples.

VGMs:
https://www.smspower.org/Music/VGMs
https://vgmrips.net/packs/

More VGM Tools:
https://vgmrips.net/wiki/VGM_Tools
Attachments
vgmnsf.zip
(554.71 KiB) Downloaded 92 times
Last edited by nin-kuuku on Thu Apr 29, 2021 1:45 pm, edited 1 time in total.

User avatar
nin-kuuku
Posts: 52
Joined: Tue Jan 24, 2017 1:23 am

Re: VGMNSF

Post by nin-kuuku » Wed Mar 17, 2021 3:06 pm

nin-kuuku wrote:
Wed Mar 17, 2021 12:25 pm
I am alcoholic. I admit that ...
Who cares? I am arguing with myself!
Edit: things are getting wacky! Lockdowns? :)
Attachments
segacastle.asm
(2.1 KiB) Downloaded 65 times
Last edited by nin-kuuku on Fri Mar 19, 2021 5:16 pm, edited 1 time in total.

lancuster
Posts: 210
Joined: Thu Feb 18, 2016 3:20 am
Contact:

Re: VGMNSF

Post by lancuster » Fri Mar 19, 2021 1:22 pm

It doesn't work at all. :evil:
Tried to do NSF rip with "Comix Zone" and "Running Battle" vgm. No results.
Check my romhacks and NES arts on Patreon
My NES mockups on Twitter: https://twitter.com/lancuster8bit
See my hacks on Romhacking.net
I added level configs for 102 NES games in CaD Editor!

User avatar
nin-kuuku
Posts: 52
Joined: Tue Jan 24, 2017 1:23 am

Re: VGMNSF

Post by nin-kuuku » Fri Mar 19, 2021 4:41 pm

lancuster wrote:
Fri Mar 19, 2021 1:22 pm
It doesn't work at all. :evil:
I am the Satan. Sorry for that fact.
lancuster wrote:
Fri Mar 19, 2021 1:22 pm

Tried to do NSF rip with "Comix Zone" and "Running Battle" vgm. No results.
Comix Zone is Megadrive song so not working. Officially not supported GeneDrive. "Running Battle" is Master System song so should work. I'll make some NSFs when sober because good songs they are.

lancuster
Posts: 210
Joined: Thu Feb 18, 2016 3:20 am
Contact:

Re: VGMNSF

Post by lancuster » Sat Mar 20, 2021 1:13 am

nin-kuuku wrote:
Fri Mar 19, 2021 4:41 pm
"Running Battle" is Master System song so should work.
It doesn't work. Please attach step-by-step instructions on how and what to do to get the *.nsf file.
Not everyone will be able to understand what to do using the poke method.
Check my romhacks and NES arts on Patreon
My NES mockups on Twitter: https://twitter.com/lancuster8bit
See my hacks on Romhacking.net
I added level configs for 102 NES games in CaD Editor!

User avatar
nin-kuuku
Posts: 52
Joined: Tue Jan 24, 2017 1:23 am

Re: VGMNSF

Post by nin-kuuku » Sat Mar 20, 2021 11:13 am

nin-kuuku wrote:
Fri Mar 19, 2021 4:41 pm
"Running Battle" is Master System song so should work.
Running battle included.
poke method.
[/quote]
No C64. Poke things!
Attachments
battleRun.asm
(1.26 KiB) Downloaded 51 times
battleRun.nsf
(193.11 KiB) Downloaded 62 times

lancuster
Posts: 210
Joined: Thu Feb 18, 2016 3:20 am
Contact:

Re: VGMNSF

Post by lancuster » Sat Mar 20, 2021 12:59 pm

Thanks. :)
What about Dynamite Dux from SMS and Hugo 2 (or 2 1/5) from Gameboy?
Check my romhacks and NES arts on Patreon
My NES mockups on Twitter: https://twitter.com/lancuster8bit
See my hacks on Romhacking.net
I added level configs for 102 NES games in CaD Editor!

User avatar
nin-kuuku
Posts: 52
Joined: Tue Jan 24, 2017 1:23 am

Re: VGMNSF

Post by nin-kuuku » Sat Mar 20, 2021 1:41 pm

lancuster wrote:
Sat Mar 20, 2021 12:59 pm
Hugo
https://www.youtube.com/watch?v=k2SBC1CvLOw

lancuster
Posts: 210
Joined: Thu Feb 18, 2016 3:20 am
Contact:

Re: VGMNSF

Post by lancuster » Sun Mar 21, 2021 5:41 am

nin-kuuku wrote:
Sat Mar 20, 2021 1:41 pm
lancuster wrote:
Sat Mar 20, 2021 12:59 pm
Hugo
https://www.youtube.com/watch?v=k2SBC1CvLOw
I mean this game:
https://www.youtube.com/watch?v=FDNIYsC7qR0
Check my romhacks and NES arts on Patreon
My NES mockups on Twitter: https://twitter.com/lancuster8bit
See my hacks on Romhacking.net
I added level configs for 102 NES games in CaD Editor!

User avatar
nin-kuuku
Posts: 52
Joined: Tue Jan 24, 2017 1:23 am

Re: VGMNSF

Post by nin-kuuku » Tue Apr 13, 2021 3:51 pm

Hedgehog. Sonic That Hedgehog. I saw only two hedgehogs last summer ... one was dead.
Attachments
sonic1&2.nsf
(735.66 KiB) Downloaded 47 times
sonic1&2.asm
(1.24 KiB) Downloaded 35 times

User avatar
nin-kuuku
Posts: 52
Joined: Tue Jan 24, 2017 1:23 am

Re: VGMNSF

Post by nin-kuuku » Thu Apr 15, 2021 5:24 pm

lancuster wrote:
Sat Mar 20, 2021 12:59 pm
Thanks. :)
What about Dynamite Dux from SMS and Hugo 2 (or 2 1/5) from Gameboy?
Cant find Hugo VGMs (someone needs to write GB8080 emulator). But the TV show host had better graphics than the GB game. MESS can turn magically GB stuff to VGMs. Never ask Genesis stuff. Not working. Genesis does what nintendont. Same with PC-Engine.
Attachments
SMShomebrew.nsf
(523.48 KiB) Downloaded 35 times
turtles2gb.nsf
(390.34 KiB) Downloaded 36 times
dynamitedux.nsf
(211.11 KiB) Downloaded 33 times
comixzoneboss.nsf
(662.11 KiB) Downloaded 33 times

lancuster
Posts: 210
Joined: Thu Feb 18, 2016 3:20 am
Contact:

Re: VGMNSF

Post by lancuster » Fri Apr 16, 2021 10:43 am

Okay. Thanks for your work. :)
Check my romhacks and NES arts on Patreon
My NES mockups on Twitter: https://twitter.com/lancuster8bit
See my hacks on Romhacking.net
I added level configs for 102 NES games in CaD Editor!

User avatar
nin-kuuku
Posts: 52
Joined: Tue Jan 24, 2017 1:23 am

Re: VGMNSF

Post by nin-kuuku » Mon Apr 26, 2021 2:14 pm

[/quote]
Genesis does what nintendont.
[/quote]
Bullshit. Nintendoes what Genesis does.
Attachments
genbatman_cath&joker.nsf
(882.47 KiB) Downloaded 23 times
genbatman_st4street.nsf
(657.61 KiB) Downloaded 24 times
genbatman_st3museo.nsf
(962.01 KiB) Downloaded 22 times
genbatman_st2kemikal.nsf
(864.93 KiB) Downloaded 21 times
genbatman_st1&boss.nsf
(1019.74 KiB) Downloaded 24 times

lancuster
Posts: 210
Joined: Thu Feb 18, 2016 3:20 am
Contact:

Re: VGMNSF

Post by lancuster » Tue Apr 27, 2021 11:59 am

Great. 8-)
Can you do NSF from Gameboy's port of Lawnmower Man (Virtual Wars is the second name)?
https://www.zophar.net/music/gameboy-gb ... er-man-the
And second question. I found Hugo 2 soundtracks. Is this music format supported?
https://www.zophar.net/music/gameboy-gbs/hugo-2
Check my romhacks and NES arts on Patreon
My NES mockups on Twitter: https://twitter.com/lancuster8bit
See my hacks on Romhacking.net
I added level configs for 102 NES games in CaD Editor!

User avatar
nin-kuuku
Posts: 52
Joined: Tue Jan 24, 2017 1:23 am

Re: VGMNSF

Post by nin-kuuku » Tue Apr 27, 2021 1:20 pm

lancuster wrote:
Tue Apr 27, 2021 11:59 am
Hugo
https://www.youtube.com/watch?v=5JDGIy3TrK4

Post Reply