More NSF Requests

Discuss NSF files, FamiTracker, MML tools, or anything else related to NES music.

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MrNorbert1994
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Re: More NSF Requests

Post by MrNorbert1994 » Thu May 13, 2021 8:23 am

So... I reripped Villgust, some RPG game, which was mentioned in the NSF spec: https://wiki.nesdev.com/w/index.php/NSF
"Make sure the tune does not attempt to modify $01F0-01FF directly. (Armed Dragon Villigust did, and was relocated to 2xx for its NSF.)"

I don't know who wrote that, since the debugger never snapped anything in this mentioned area. I also added the sound effects as well.
I also tried to arrange ever single song based on a longplay.
Attachments
Kouryu Densetsu Villgust Gaiden - Armed Dragon Fantasy Villgust (SFX).nsf
(10.47 KiB) Downloaded 68 times
Kouryu Densetsu Villgust Gaiden - Armed Dragon Fantasy Villgust (SFX) (PAL Conversion).nsf
(10.48 KiB) Downloaded 62 times

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MrNorbert1994
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Re: More NSF Requests

Post by MrNorbert1994 » Sat May 15, 2021 3:37 am

Reripped this again.
Heavily modified the init code, to avoid jumping all over the place in the init index routine, eliminated the ingame bankswitch operands, added the main sfx core. I guess one day if I have way too much time in my hands I'm probably going to rewrite the sequence data to not bankswitch at all. : P
Attachments
Last Armageddon (SFX).nsf
(28.17 KiB) Downloaded 71 times
Last Armageddon (SFX) (440 Hz).nsf
(28.17 KiB) Downloaded 70 times

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MrNorbert1994
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Re: More NSF Requests

Post by MrNorbert1994 » Wed May 19, 2021 11:24 am

A proper rip (reprogrammed the entire sequence and system data to have no bankswitching) for the Famicom Disk System version of Castlevania.
Attachments
Akumajou Dracula (V1.0) (REV0) (SFX).nsf
(10.74 KiB) Downloaded 65 times
Last edited by MrNorbert1994 on Thu May 20, 2021 2:31 am, edited 1 time in total.

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MrNorbert1994
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Re: More NSF Requests

Post by MrNorbert1994 » Wed May 19, 2021 1:39 pm

SFX rerip.
Attachments
Rockball (SFX).nsf
(6.47 KiB) Downloaded 62 times

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Re: More NSF Requests

Post by MrNorbert1994 » Sun May 23, 2021 12:57 pm

Reprogrammed driver code.
Attachments
Rollerball (NTSC - JP) (SFX).nsf
(9.34 KiB) Downloaded 54 times
Rollerball (NTSC - US) (SFX).nsf
(9.34 KiB) Downloaded 52 times
Rollerball (PAL) (SFX) (NES - PAL Speed Fix).nsf
(9.38 KiB) Downloaded 54 times

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Re: More NSF Requests

Post by MrNorbert1994 » Sun May 23, 2021 7:11 pm

Blue Marlin:
moved DPCM from $FE00 to $C000.
Kid Dracula:
rewrote DPCM code table.
Attachments
Akumajou Special - Boku Dracula-Kun - Demon Castle Legend - I'm Kid Dracula (SFX) (NES - Dendy).nsf
(17.42 KiB) Downloaded 45 times
Akumajou Special - Boku Dracula-Kun - Demon Castle Legend - I'm Kid Dracula (SFX) (PAL Conversion).nsf
(17.42 KiB) Downloaded 45 times
The Blue Marlin (NTSC - JP) (SFX).nsf
(16.38 KiB) Downloaded 52 times
The Blue Marlin (NTSC - US) (SFX) (NES - Dendy).nsf
(16.38 KiB) Downloaded 50 times
The Blue Marlin (NTSC - US) (SFX) (PAL Conversion).nsf
(16.38 KiB) Downloaded 44 times

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MrNorbert1994
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Re: More NSF Requests

Post by MrNorbert1994 » Fri May 28, 2021 3:17 pm

Macross: added some missing sfxs, Roadblasters: added sfxs.
Attachments
Choujikuu Yousai - Macross (SFX) (NES - Dendy).nsf
(3.82 KiB) Downloaded 36 times
Choujikuu Yousai - Macross (SFX) (PAL Conversion).nsf
(3.81 KiB) Downloaded 36 times
RoadBlasters (NTSC) (SFX).nsf
(19.85 KiB) Downloaded 37 times
RoadBlasters (PAL) (SFX).nsf
(19.88 KiB) Downloaded 38 times

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MrNorbert1994
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Re: More NSF Requests

Post by MrNorbert1994 » Fri May 28, 2021 7:23 pm

Arranged it in some form and added 1 missing sfx.
Attachments
Hana No Star Kaidou (SFX).nsf
(18.54 KiB) Downloaded 44 times

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Re: More NSF Requests

Post by MrNorbert1994 » Wed Jun 02, 2021 9:37 am

Added "HURRY" theme.
Attachments
Mappy (NES - Dendy) (SFX).nsf
(2.99 KiB) Downloaded 26 times
Mappy (PAL Conversion) (SFX).nsf
(2.98 KiB) Downloaded 27 times

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Re: More NSF Requests

Post by MrNorbert1994 » Wed Jun 02, 2021 12:11 pm

I reripped this again, and I tried to make the sound effects to be more what you can hear ingame - the table initalization has a lot of bugs, and for a few I had to use manual channel muting.
Attachments
HeroQuest (NTSC) (SFX) (NES - Dendy).nsf
(6.27 KiB) Downloaded 31 times
HeroQuest (PAL) (SFX).nsf
(6.23 KiB) Downloaded 33 times

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Re: More NSF Requests

Post by MrNorbert1994 » Thu Jun 03, 2021 4:48 am

Added frame counter.
Attachments
Image Fight (NTSC - JP (SFX).nsf
(15.01 KiB) Downloaded 28 times
Image Fight (NTSC - US (SFX).nsf
(15.01 KiB) Downloaded 31 times
Image Fight (NTSC - US (SFX) (PAL Conversion).nsf
(15.03 KiB) Downloaded 22 times

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MrNorbert1994
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Re: More NSF Requests

Post by MrNorbert1994 » Thu Jun 03, 2021 7:25 pm

Added missing tunes.
Attachments
Guerrilla War (NTSC) (SFX).nsf
(14.03 KiB) Downloaded 22 times
Guerrilla War (PAL) (SFX).nsf
(14.68 KiB) Downloaded 23 times
Guevara (SFX).nsf
(14.03 KiB) Downloaded 24 times
Gu Ba Zhan Shi Xi Hua (SFX).nsf
(14.03 KiB) Downloaded 30 times

NewRisingSun
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Re: More NSF Requests

Post by NewRisingSun » Sun Jun 06, 2021 10:25 am

I re-did Maniac Mansion (Western Release, NTSC)'s NSF -- trimmed yet included all sound effects, including the Lucasfilm Games logo. Yes, the game's sound format is quite inefficient, and the 100 KiB really do not include anything except the sound code and song/sound effect data.
Maniac Mansion (NTSC).nsf
(99.24 KiB) Downloaded 21 times
I also made an NSF of the PAL version of the game.
Maniac Mansion (PAL).nsf
(106.38 KiB) Downloaded 21 times
Mr. Norbert took that PAL version's NSF and corrected the pitch table.
Maniac Mansion (PAL, pitch-corrected).nsf
(106.38 KiB) Downloaded 17 times

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