NES Tutorial

Are you new to 6502, NES, or even programming in general? Post any of your questions here. Remember - the only dumb question is the question that remains unasked.

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mmcg
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NES Tutorial

Post by mmcg »

I'm about to start learning 6502 assembly, got a big book for it, but just wondering if you can point me to some NES specific tutorials. I've tried the ones over on Nintendoage but they seem a lot too fast.
Roth
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Post by Roth »

The NES 101 tutorial at the bottom of this page was a big help in getting me going:

http://www.stanford.edu/~mcmartin/retro/

Good luck!
mmcg
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Post by mmcg »

Thanks man. :)
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SecretServiceDude
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Re: NES Tutorial

Post by SecretServiceDude »

mmcg wrote:I'm about to start learning 6502 assembly, got a big book for it, but just wondering if you can point me to some NES specific tutorials. I've tried the ones over on Nintendoage but they seem a lot too fast.
As far as 6502 assembly goes, I primarily use this site for reference. The section on 6502 opcodes really comes in handy.
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tokumaru
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Re: NES Tutorial

Post by tokumaru »

SecretServiceDude wrote:The section on 6502 opcodes really comes in handy.
Personally, I find this one slightly more organized and well formatted.
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SecretServiceDude
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Re: NES Tutorial

Post by SecretServiceDude »

tokumaru wrote:Personally, I find this one slightly more organized and well formatted.
Oh man, that's nice. I just bookmarked that bad boy. :)
Celius
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Post by Celius »

Another good 6502 document that I refer to quite often is this one:

http://www.geocities.com/oneelkruns/asm1step.html

But that other one that Tokumaru linked to is the other one I use for timing information.
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Jarhmander
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Re: NES Tutorial

Post by Jarhmander »

tokumaru wrote:
SecretServiceDude wrote:The section on 6502 opcodes really comes in handy.
Personally, I find this one slightly more organized and well formatted.
Yeah I use that one, mainly for a quick reference, but for precisions i use this manual http://users.telenet.be/kim1-6502/6502/proman.html. This manual was designed for the KIM computer, but for course it's a 6502 (the very first computer to use it in fact). Very well organised, various examples, lot of details for exact execution of the opcodes. But none of these guides warn you about the fatal jump indirect from end of page.
ironfist61
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Post by ironfist61 »

It's a pretty awkward time for me to just to jump into this thread considering how many posts there are but I wanna know somethin'.

What's the title of that book, mmcg?
Do you think it's any good?
If so, I'd like some info on it so I can get my hands on it via "The Usual Methods", If you know what I mean. :twisted:
mmcg
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Post by mmcg »

ironfist61 wrote:It's a pretty awkward time for me to just to jump into this thread considering how many posts there are but I wanna know somethin'.

What's the title of that book, mmcg?
Do you think it's any good?
If so, I'd like some info on it so I can get my hands on it via "The Usual Methods", If you know what I mean. :twisted:
It's this one: http://www.amazon.co.uk/Assembly-Langua ... 676&sr=8-1

I've not started it, so don't really know if it's any good, but I've been told (after buying that one) that the one to go for is the one by the guy who designed the chip.

And I tried getting them via the usual methods, but couldn't find anything. :(

Cheers for all the links guys.
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GradualGames
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Post by GradualGames »

Roth wrote:The NES 101 tutorial at the bottom of this page was a big help in getting me going:

http://www.stanford.edu/~mcmartin/retro/

Good luck!
This tutorial is outstanding. By far the best one I've seen yet, it covers all the basics! Thanks for posting this link.
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